Claustrophobia
2009
Design8.0/10
Interaction9.0/10
Artistry7.0/10
Strategy7.0/10
Complexity6.0/10

What do these ratings say about Claustrophobia?

What kind of game is Claustrophobia?

Claustrophobia leans heavily into theme and atmosphere, so the setting is a core part of why people enjoy it.

How interactive is Claustrophobia?

Claustrophobia features meaningful player interaction, with decisions that regularly affect the rest of the table. Competition, and table awareness are important throughout the game.

What is the presentation of Claustrophobia like?

The art, setting, and presentation in Claustrophobia create a strong table presence. Aesthetics are a major appeal for this game.

How strategic is Claustrophobia?

Claustrophobia rewards long-term planning and sequencing. Players who enjoy deeper strategic arcs and optimization will likely find a lot to explore.

How hard is Claustrophobia to learn?

Claustrophobia has moderate complexity, combining approachable core rules with enough depth to stay interesting. Most groups can learn it in a session and grow into stronger play over time.

These ratings reflect player feedback. If it doesn’t match your experience, add your rating to help refine it.

Claustrophobia

Humans versus demons clash in dark tunnels using dice and unique abilities.
2009 • 2–2

Player info

Average rating
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Players
2–2
Avg time
45 min
Age
14+

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Overview

Claustrophobia pits two players against each other in a desperate struggle for survival within the dark, twisting tunnels beneath the earth. One player controls a band of hardened human soldiers, equipped with weapons and unique skills, while the other commands a horde of grotesque, ravenous creatures spawned from the depths.

Each game uses a modular board to create a unique layout of interconnected tunnels. Players use dice to determine their actions and maneuver their forces. The human player must carefully manage their resources and exploit their special abilities to survive the relentless onslaught, while the demon player seeks to overwhelm and devour the humans before they can escape the claustrophobic darkness.

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