Dungeon Lords
2009
Design5.4/10
Interaction6.0/10
Artistry5.0/10
Strategy7.3/10
Complexity7.3/10

Dungeon Lords

Secretly plan, dig tunnels, attract monsters, and defend your dungeon from pesky adventurers.
2009 • 2–4
Average rating
4.35
Players
2–4
Avg time
90 min
Age
12+
Listed in shelves
Description

In Dungeon Lords, you take on the role of an aspiring Dungeon Lord, carving out a lair in the depths of the earth. Each round, you secretly plan your actions by assigning your imps to various tasks, trying to anticipate the moves of your opponents. Will you focus on mining gold, digging tunnels, or attracting monsters to defend your dungeon?

The core of the game lies in the simultaneous action selection. After planning, actions are revealed, and chaos often ensues as players vie for the same resources and spaces. Manage your hand of tunnel tiles carefully, defend against pesky adventurers, and strive to become the most fearsome Dungeon Lord by the end of the game.

Categories
Economic, Fantasy, Fighting, Humor, Tile Placement, Medieval
Mechanics
Action / Movement Programming, Hand Management, Simultaneous Action Selection, Tile Placement, Worker Placement, Action / Event, Area Majority / Influence, Area Movement, Deck, Bag, and Pool Building, Dice Rolling, Variable Player Powers
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