Fury of Dracula
2015
Design9.0/10
Interaction10.0/10
Artistry8.0/10
Strategy8.0/10
Complexity7.0/10

What do these ratings say about Fury of Dracula?

What kind of game is Fury of Dracula?

Fury of Dracula leans heavily into theme and atmosphere, so the setting is a core part of why people enjoy it.

How interactive is Fury of Dracula?

Fury of Dracula features meaningful player interaction, with decisions that regularly affect the rest of the table. Competition, and table awareness are important throughout the game.

What is the presentation of Fury of Dracula like?

The art, setting, and presentation in Fury of Dracula create a strong table presence. Aesthetics are a major appeal for this game.

How strategic is Fury of Dracula?

Fury of Dracula rewards long-term planning and sequencing. Players who enjoy deeper strategic arcs and optimization will likely find a lot to explore.

How hard is Fury of Dracula to learn?

Fury of Dracula is a more complex title that can take time to fully absorb. It is usually best for players comfortable tracking layered rules and multi-step decisions.

These ratings reflect player feedback. If it doesn’t match your experience, add your rating to help refine it.

Fury of Dracula

Hunters chase Dracula across Europe; he hides and creates vampires in this tense game.
2015 • 2–5

Player info

Average rating
No ratings yet
Players
2–5
Avg time
180 min
Age
14+

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Overview

In Fury of Dracula, one player takes on the role of the infamous Count Dracula, secretly moving across Europe and spreading his dark influence. The other players become hunters, determined to track down and destroy Dracula before his power becomes unstoppable.

The game is a tense cat-and-mouse chase across a map of 19th century Europe. Hunters must cooperate, share information, and use their unique abilities to deduce Dracula's location. Dracula, meanwhile, uses his own powers and cunning to evade the hunters, lay traps, and recruit new vampires. The game features hidden movement for Dracula, adding a significant layer of suspense and deduction as the hunters try to piece together his movements and anticipate his next move.

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  • WizKids
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