Imperial
2006
Design7.6/10
Interaction8.5/10
Artistry2.6/10
Strategy9.7/10
Complexity6.6/10
Imperial
Investors manipulate European nations through bonds, influencing policy and profiting from success.
2006 • 2–6
Player info
- Average rating
- 4.41
- Players
- 2–6
- Avg time
- 180 min
- Age
- 13+
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- strategy games over five players11 votes
- war games8 votes
- listdoc highly interactive games1 votes
- listdoc thematic games1 votes
- listdoc skill based games1 votes
Overview
In Imperial, players take on the roles of international investors, not countries themselves.
Each investor purchases bonds in various European nations, influencing their policies and benefiting from their economic and military success. Players move fleets and armies to control key territories, build factories to generate income, and invest in technological advancements - all while vying for control of the nations themselves by strategically acquiring their bonds. The game ends when a nation reaches a set level of wealth or after a fixed number of rounds, and the player with the highest total value of bonds wins, representing their overall success in manipulating the global stage.
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