Lords of Waterdeep
2012
Design7.0/10
Interaction6.0/10
Artistry6.0/10
Strategy8.0/10
Complexity5.0/10
Lords of Waterdeep
Secret lords deploy agents to complete quests, gather resources, and control Waterdeep.
2012 • 2–5
Average rating
3.76
Players
2–5
Avg time
120 min
Age
12+
Listed in shelves
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Description
In Lords of Waterdeep, players become masked Lords vying for control of the city. You'll dispatch your agents – your workers – to various locations within Waterdeep to recruit adventurers, gather resources, and complete quests.
Carefully manage your intrigue cards to play against your opponents, stealing their resources or forcing them to take unwanted actions. Simultaneously, secretly pursue your hidden agenda to score bonus points at the end of the game, making every decision a balancing act between immediate gains and long-term strategy. The Lord who accumulates the most influence across Waterdeep wins.
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Categories
City Building, Fantasy, Negotiation, Political
Mechanics
Set Collection, Take That, Worker Placement, Hand Management, Area Majority / Influence, Variable Player Powers
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