No Thanks!
2004
Design1.3/10
Interaction6.1/10
Artistry2.0/10
Strategy2.9/10
Complexity1.8/10
No Thanks!
Avoid cards, collect chips, and form sequences in this tense, fast-paced game.
2004 • 3–7
Player info
- Average rating
- 4.01
- Players
- 3–7
- Avg time
- 20 min
- Age
- 8+
How does this game fit?
Tap if it's a strong fit, if not.
- crowd pleasers12 votes
- quick and easy11 votes
- family games9 votes
- card games5 votes
- listdoc luck based games1 votes
- DoPaY8Vg1t4bPxsS7C1s0 votes
Overview
No Thanks! presents you with a deceptively simple choice: take the offered card and its associated points, or pay a chip to pass it on to the next player. Each card represents a negative score, and your goal is to end the game with the lowest total. However, cards in sequence are worth less than the sum of their individual values, rewarding players who can collect runs. The mounting pile of chips on a card you desperately want to avoid becomes a tempting lure, as those chips will be yours if you are forced to take it.
The game creates a tense atmosphere where you're constantly weighing risk and reward. Do you gamble that someone else will pay to avoid the card, giving you a chance to snag the chips? Or do you take it now to avoid accumulating even more negative points later? Successfully passing unwanted cards and snatching sequences from under your opponents' noses feels incredibly satisfying, while being forced to take a high-value card can swing the game dramatically, leading to groans and laughter around the table. The short playtime ensures that each game is a quick burst of strategic decision-making and opportunistic plays.
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