Shadows over Camelot
2005
Design4.7/10
Interaction9.0/10
Artistry5.0/10
Strategy6.1/10
Complexity5.7/10

What do these ratings say about Shadows over Camelot?

What kind of game is Shadows over Camelot?

Shadows over Camelot balances system and theme, giving you focused mechanics while still delivering a clear sense of meaning.

How interactive is Shadows over Camelot?

Shadows over Camelot features meaningful player interaction, with decisions that regularly affect the rest of the table. Competition, and table awareness are important throughout the game.

What is the presentation of Shadows over Camelot like?

Shadows over Camelot has a polished look that supports gameplay without overpowering it. Expect a pleasant table presence with artwork that complements the game flow.

How strategic is Shadows over Camelot?

Shadows over Camelot sits in a middle lane where planning matters, but you can still adapt on the fly. It offers strategic decisions without demanding exhaustive optimization every turn.

How hard is Shadows over Camelot to learn?

Shadows over Camelot has moderate complexity, combining approachable core rules with enough depth to stay interesting. Most groups can learn it in a session and grow into stronger play over time.

These ratings reflect player feedback. If it doesn’t match your experience, add your rating to help refine it.

Shadows over Camelot

Knights quest together, complete tasks, and unmask traitors before Camelot falls.
2005 • 3–7

Player info

Average rating
3.68
Players
3–7
Avg time
80 min
Age
10+

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Overview

Shadows over Camelot plunges players into the Arthurian legend, not as knights vying for individual glory, but as members of the Round Table working together to defend Camelot. Each player takes on the role of a different knight, each possessing unique abilities, and must collaborate to overcome a series of quests that threaten the kingdom.

The core gameplay revolves around strategically managing your hand of cards to complete quests, like battling the Picts, undertaking the Grail Quest, or defending against siege engines. However, one or more players may be traitors, secretly working to sabotage the efforts of the loyal knights. Players must carefully observe each other, deduce who the traitors are, and make accusations at the right moment, all while facing the looming shadow of Camelot's potential demise.

Categories

Mechanics

Publishers
  • Days of Wonder
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