Swordcrafters
2018
Design3.0/10
Interaction2.9/10
Artistry10.0/10
Strategy5.0/10
Complexity2.0/10

What do these ratings say about Swordcrafters?

What kind of game is Swordcrafters?

Swordcrafters is a mechanics-first experience where clean rules and systems lead the table. Expect focused gameplay with less emphasis on story or theme.

How interactive is Swordcrafters?

Swordcrafters keeps direct conflict fairly light, so players can focus on their own plans without constant disruption. It tends to fit calmer tables and lower-pressure game nights.

What is the presentation of Swordcrafters like?

The art, setting, and presentation in Swordcrafters create a strong table presence. Aesthetics are a major appeal for this game.

How strategic is Swordcrafters?

Swordcrafters sits in a middle lane where planning matters, but you can still adapt on the fly. It offers strategic decisions without demanding exhaustive optimization every turn.

How hard is Swordcrafters to learn?

Swordcrafters is relatively easy to learn and teach, with rules that click quickly for most groups. It is a good fit when you want faster onboarding and smooth play.

These ratings reflect player feedback. If it doesn’t match your experience, add your rating to help refine it.

Swordcrafters

Forge the best sword by cutting tiles and scoring length, quality, and magic.
2018 • 2–4

Player info

Average rating
4.51
Players
2–4
Avg time
50 min
Age
10+

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Overview

The realm is defended, but the sword of protection is broken! The king has called on the best Swordcrafters to forge a replacement.

In Swordcrafters, players compete to forge the best sword scoring based on length, quality, and magic. Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.

Players hold their swords in the center of the table to score based on length. Sword quality scoring is based on the highest number of adjacent matching gems on one side of the sword. Sword magic scoring is based on the highest sum of two gem types.

A innovative 3D sword-building game where the player builds and holds their sword as they play.

Categories

Mechanics

Publishers
  • Adam’s Apple Games