Innovation
2010
Design2.6/10
Interaction7.2/10
Artistry2.5/10
Strategy3.8/10
Complexity5.0/10

Innovation

Evolve your civilization through technology, triggering card powers to dominate rivals and score points.
2010 • 2–4
Average rating
4.58
Players
2–4
Avg time
60 min
Age
12+
Listed in shelves
Description
Innovation plunges you into the rapid-fire evolution of civilization, driven by a relentless cycle of technological advancement. Each player starts with a single idea and, through careful management of their hand of Innovation cards, strives to lead their society through ten ages, from rudimentary tribal concepts to the dawn of the information age. The core gameplay revolves around drawing new Innovations, playing them into your tableau of technologies, and then triggering their unique abilities. These abilities can grant you further advancements, allow you to dominate your opponents, or even score vital points needed to secure victory. The variable phase order ensures that no two games are ever the same, as the powers granted by each Innovation card dynamically alter the flow of gameplay.

Playing Innovation feels like a constant race against time and ingenuity. You are always weighing the risks of sharing powerful technologies with your rivals against the potential rewards of furthering your own civilization. The interactive nature of the game, with Innovations allowing players to directly affect each other's tableaus, creates a tense and engaging experience. Every card played has the potential to dramatically shift the balance of power, leading to moments of both triumph and devastating setbacks. Successfully navigating this complex web of inventions and strategic choices provides a deeply satisfying feeling of having shaped the course of history.

Categories
Card Game, Civilization
Mechanics
Hand Management, Variable Phase Order
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